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The really, really Fun Claude Code Camp for Teens and Kids

Give your kids the greatest academic advantage of their lifetime: a safe, expert-led first taste of Claude Code. For kids and teens, ages 10 to 16.

Learn more
  • Recorded sessions
  • Homework & projects
  • Physical diploma
  • Parent orientation night
  • Family show-and-tell night
A teen and a younger kid at a laptop in a live Claude Code Camp session, the AdVenture Media clay Claude mascot in a purple cap beside them and a trophy on the shelf
  1. Session 1TuesdayAug 25Live on Zoom6:30 to 8:00 PM ET
  2. Session 2WednesdayAug 26Live on Zoom6:30 to 8:00 PM ET
  3. Session 3ThursdayAug 27Live on Zoom6:30 to 8:00 PM ET
  4. Session 4MondayAug 31Live on Zoom6:30 to 8:00 PM ET
  5. Demo NightWednesdaySep 2Live on Zoom6:30 to 8:00 PM ET

Upcoming cohort

Aug 25 – Sep 2, 2026

  • Session 1Tuesday, Aug 25 · 6:30–8:00 PM ET
  • Session 2Wednesday, Aug 26 · 6:30–8:00 PM ET
  • Session 3Thursday, Aug 27 · 6:30–8:00 PM ET
  • Session 4Monday, Aug 31 · 6:30–8:00 PM ET
  • Demo NightWednesday, Sep 2 · 6:30–8:00 PM ET
The curriculum

A small-cohort AI bootcamp built to sharpen critical thinking and real STEM skills, all while your child has an absolute BLAST.

Session 1

Your child learns why AI is dumber than it looks, and how to think critically about making it smarter.

Session 2

Your child builds and publishes a real game or app, with an instructor at their side.

Session 3

Your child masters the prompting that turns a rough idea into something genuinely good.

Session 4

Your child develops the judgment to use AI safely, honestly, and on purpose.

Safety first, Safety second, and Safety third.

  • Parental supervision

    Claude accounts are 18 and over, so your child never gets one. You sign in on yours and sit beside them.

  • Full session recordings

    Every session is recorded and the recording is yours to keep. Miss a night, never miss the material.

  • No personal information

    You are our only contact. Your child's first name and age is the entire record. No account, no email, no login for them on anything we run.

  • Claude, set up for your kids

    We give you a copy-and-paste prompt that tells Claude your child's age, so it answers at their level.

What they'll build

No, we don't want our children to brag, but surely we can make just ONE exception?

Every camper finishes with a real, working app, published live at its own link. Something they will actually use, and actually show people.

Kayla built an app that tracks her workouts and what she eats., an app a camper can build

Kayla built an app that tracks her workouts and what she eats.

Four numbers she actually cares about across the top, every meal logged with a photo, a week of training in one chart, and a streak that breaks if she skips. The first time a kid keeps their own data and reads something back off it.

Level
Intermediate
Category
Fitness & health
Joshua built a game that drills the vocabulary he keeps forgetting., an app a camper can build

Joshua built a game that drills the vocabulary he keeps forgetting.

One word, four answers, a timer and a score, styled like a TV quiz show. He feeds in the words he keeps missing on Friday tests, and the game serves them back until they stick.

Level
Beginner
Category
Educational game
Morgan built an app that picks tomorrow's outfit before she goes to bed., an app a camper can build

Morgan built an app that picks tomorrow's outfit before she goes to bed.

Photograph the wardrobe once, then filter it by jeans, tees, caps or shoes. Build tomorrow's outfit the night before, check it against the forecast, and stop rebuilding the same decision every morning.

Level
Advanced
Category
Lifestyle
The graduation

Finally, a diploma worth more than the paper it's printed on.

We print every camper's diploma on heavy stock, sign it, and mail it to your door. Their name at the top, their project underneath, and the summer they built something real behind both.

frame not included. fridge works too.

A framed Claude Code Camp diploma on a home wall while a young camper draws a crayon Claude bot beside it, a sunlit breakfast nook to the right
Meet your instructors

Taught by leading AI practitioners who happen to be parents themselves.

Isaac Rudansky — not-so-super dad of 4, over 450,000 students

Founder of AdVenture Media, author of a middle-grade fantasy novel, and fluent in kid.

Nechama Teigman — supermom of 5, director of AI strategy

Builds the AI agents our team runs on daily and leads our Advanced Claude Code workshop.

Esther Nadoff — supermom of 1, teaches AI to teams at T-Mobile, JetBlue and more

Leads design at AdVenture and built our Claude for Design workshop from the ground up.

The full itinerary

Four action-packed sessions, bookended by parent orientation and family demo night.

Orientation · Parents onlyMonday, Aug 24Parent orientation + open Q&A
  1. Meet the instructors

    Who's teaching, how camp runs, and exactly what your kid walks away with.

  2. Tech setup, together

    We set up Zoom and the family Claude account live, step by step, so night one starts clean. Bring the computer your kid will use.

  3. How to coach without taking over

    Your account, your kid's hands, you right alongside. We show you how to help when they get stuck, how to hand the question back, and how to keep them the one driving.

  4. The road map

    A quick walk through all six nights, so you know what's coming and when your kid will want you close.

  5. Open Q&A

    Every question answered before your kid ever logs on. Stay as long as you like.

Session 1 · CampersTuesday, Aug 25How AI actually thinks
  1. Welcome + setup

    We get everyone into Claude and set up for kid-friendly builds. First names, cameras on just for hello.

  2. The building blocks of an AI

    What a language model really is, how it reads the world in tokens, and why even the best models on earth still make things up and trip over simple math.

  3. Prompting like a director

    The same question asked two ways gives two different answers. Campers feel firsthand that how you ask is the actual skill.

  4. First hands-on win

    Everyone gets Claude to make one small thing work tonight, so the tool stops being abstract and starts being theirs.

  5. Planning the build

    Every camper starts shaping an idea. We talk through what makes a good first app and sketch the plan out loud.

Session 2 · CampersWednesday, Aug 26Build night
  1. Idea to first version

    Every camper takes last night's plan and gets a real, working first version on the screen.

  2. Build sprint

    Hands on keyboards. Campers direct Claude while instructors troubleshoot across the room, family to family.

  3. Under the hood

    We open up the libraries and codebases actually doing the work, so the app stops being magic and starts being understandable.

  4. The right words

    Campers learn to name what they're using: the same vocabulary real builders reach for every day.

  5. First working demos

    First real refinements, first demos to the room. This is where the build starts to feel like theirs.

Session 3 · CampersThursday, Aug 27Make it great
  1. The bug hunt

    Campers track down what's broken. Finding the flaw is the real skill; then we get surgical and fix it.

  2. Polish pass

    Refine, restyle, and sand down the rough edges until it looks and feels like something you'd actually show off.

  3. Ship version two

    A visibly better second version. Campers feel the compounding firsthand: iteration beats inspiration.

  4. A peek at databases

    A first, gentle look at how an app quietly stores and remembers data between visits.

  5. Publish it live

    Every app goes live at its own real link, one a camper can send to anyone.

Session 4 · CampersMonday, Aug 31Use it wisely
  1. Guardrails, not shortcuts

    Where AI helps you learn and where it quietly robs you of the learning. Clear lines campers set for themselves, and the honest reason to want them: nothing you fake ever feels like something you actually built.

  2. Trust, then verify

    Claude gets things wrong with total confidence. Campers learn to fact-check its claims and to meet any AI answer with a healthy dose of skepticism.

  3. Keeping it private

    What never to hand an AI, and why. Simple habits that keep a kid's own information theirs.

  4. What you can really do with this

    Campers leave believing they can make real things in the real world, the honest way, and actually wanting to.

  5. Demo Night prep

    Each camper rehearses their short presentation. Talking clearly about your own work is part of the work.

Demo Night · Campers + familiesWednesday, Sep 2Family Demo Night
  1. Welcome, families

    Everyone gathers, campers and parents and siblings, for the night the whole camp has been building toward.

  2. The showcase

    Every camper presents their app live to the whole cohort and every family. Short, real, and entirely theirs.

  3. Ask the builders

    Families get to ask the campers how they made it, and watch their kid explain their own build.

  4. Graduation

    Diplomas announced camper by camper, then printed and mailed home. A good deal better than a participation trophy.

  5. Where to go from here

    How to keep the account, keep building, and where these skills lead next.

Not convinced?

A wee bit of research and reassurance for the healthy skeptic.

But isn't AI just cheating?

Stanford surveyed 40+ high schools and found cheating didn't rise after ChatGPT arrived. Cheating is a motivation problem, not a technology problem. NYC's school system banned ChatGPT, then reversed the ban within months and started teaching it. Pasting AI's words and calling them yours is cheating. Directing AI to build something that never existed is the opposite: it's making. Camp teaches the difference.

Won't AI just make my kid lazy?

Unsupervised, it genuinely can. A PNAS study of nearly 1,000 students found raw chatbot access boosted homework but made exam scores 17% worse. The same study's guided version, with teacher-built guardrails, erased the harm. A Harvard trial found a well-structured AI tutor roughly doubled learning gains versus a great classroom. Same tool, opposite outcomes. The difference is a teacher with a plan, and that's what you're buying.

Isn't my kid too young for all this?

MIT runs AI literacy curricula for grades 3 through 12. UNESCO's global framework says AI competency belongs in school curricula. Ages 10 to 16 aren't early. They're the window: old enough to build for real, young enough that directing AI becomes second nature.

But isn't AI dangerous for kids?

Partly true, and we built the camp around it. Common Sense Media's guidance for this age is supervised, purposeful use, and their hard warnings target AI companion apps, a different product entirely. Meanwhile their surveys show most teens already use AI with zero adult involvement. The unsupervised version is already happening. The supervised version is a live instructor, a parent at the elbow, and a project worth building.

Won't it all be obsolete by graduation?

The tools will churn. The skill compounds. PwC analyzed a billion job ads and found roles requiring AI skills pay a 56% wage premium, double the gap from a year earlier. The World Economic Forum ranks AI and big data the fastest-growing skill through 2030. What camp drills is the durable part: decomposing a problem, directing the tool, judging the output. That transfers to every tool that hasn't been invented yet.

Reserve your spots

Pricing to help you bring the whole family (and a couple of friends)

up to 65% off siblings

First camper August cohort rate$1,399$1,199
Second camper 35% off$909$779
Third camper 50% off$699$599
Fourth camper 65% off$489$419

Every spot includes

  • 4 live build sessions (90 minutes each)
  • Family Demo Night
  • Parent Orientation + open Q&A
  • Every session recorded, yours forever
  • Homework missions with instructor review
  • 2 weeks of post-camp build support
  • The Camp Field Guide (kid-edition prompt playbook)
  • Printed diploma, signed and mailed home

Satisfaction guarantee

Money-Back Satisfaction Guarantee: join the first session, and if it's not a fit, tell us within one hour after it ends for a full refund.

The camp mascot, a clay robot in a backwards cap and headphones
Parent FAQ

Everything parents ask us.

Something we didn't cover? Ask us directly or bring it to Parent Orientation on Aug 24.

Technology & safety

None. Campers build by directing Claude in plain English, which is exactly the skill we teach. Kids who already tinker won't be bored either: the ceiling on their own project is as high as they want to push it.

Sessions are live and instructor-led, a parent is at the elbow, and campers work on the parent's account, so you can see everything, always. Claude itself is built by Anthropic, the AI lab best known for its safety obsession, and Session 4 teaches your kid the judgment no tool can provide.

It's the first thing we design against. Before camp, our team gives each family a customized CLAUDE.md file: a plain-text set of instructions that tells Claude, up front, that it's working with a minor, so it teaches, talks, and responds in an age-appropriate way. No single safeguard is perfect, and we won't pretend it covers every possible edge case, but Claude is built by Anthropic, the lab best known for making the safest, most harmless AI, and campers always work on your account with a parent nearby and a live instructor on screen.

It's the other kind. There's screen time where the feed happens to your kid, and screen time where your kid makes the thing. Ninety structured minutes of building, presenting, and debating is the second kind, and it tends to leak into the week as making, not scrolling.

What you'll need

A computer or an iPad with a keyboard, plus a steady internet connection. A phone or a tablet on its own is not enough for building.

Enough comfort at a keyboard to hunt and peck. If typing is a real barrier for your child, tell us and we will set up voice dictation together.

A parent's Claude account, which we set up with you at Parent Orientation. More on the account in the next two questions.

Most families don't yet, and that is completely fine. Creating one is free, and we set it up with you step by step at Parent Orientation, before your child ever logs on. For the month of camp you will want the paid plan, Claude Pro, since that is what unlocks Claude Code, the tool campers build with. It is about $20 a month and you can cancel anytime.

Go to claude.ai, create a free account with your email, and then upgrade to Claude Pro so Claude Code is unlocked. If you would rather not sort it out alone, that is exactly what Parent Orientation is for: we walk through the whole setup together, live, so nothing is a surprise on Build Night.

No, and under Anthropic's terms they can't have one. Anthropic requires account holders to be 18 or older, so campers build on YOUR Claude account with you nearby. Every camp email goes to your inbox, never your kid's, and we set the whole thing up together at Parent Orientation on Aug 24.

One paid Claude plan on your account for the month of camp. A Claude Pro subscription (about $20/month, cancel anytime) is the minimum that unlocks Claude Code, the tool campers build with. That is a separate charge from Anthropic, not part of your camp tuition, and it is the only outside cost. We walk you through signing up, step by step, at Parent Orientation so nothing is a surprise on Build Night.

Enrollment & scheduling

Camp is built for ages 10 to 16, and it is designed for 16 and under. Below 10, most kids will find it hard to keep up on their own. That said, we warmly encourage enrolling an 8 or 9 year old alongside an older sibling, to watch, help, and take part at their own pace. If you are on the fence, email us and we will talk it through honestly.

We don't have a specific limit. We aim to keep each cohort small enough, and to bring enough instructors, that every camper gets individual attention and real Q&A time. Three instructors are on the roster, with at least two adults from our team in every session.

Every session is recorded and the recordings are yours to keep. Cameras are optional for campers, so a camper who keeps theirs on may appear in that session's recording. Miss a night, watch it that evening, and the homework review keeps your kid on pace for the next one.

Yes. Every session is recorded and yours to keep, forever. Cameras are optional for campers, so a camper who keeps theirs on may appear in the recording. Families keep their recordings and we never use them in marketing. Catch up on a missed night or let your kid rewatch a step while they build.

The Money-Back Satisfaction Guarantee: you can claim a full, 100% refund any time from purchase until one hour after the first session ends. Join Session 1, and if camp isn't the right fit for your child, just tell us. After that window closes, tuition is final. If we ever cancel the program outright, you get a full refund.

The camp itself

You need to be around, and the account is yours, so plan to be within earshot with occasional cameos. The last 15 minutes of every session is a parent debrief built for you. Many parents end up pulling a chair over anyway, because it's genuinely fun.

Yes, and we love when you do. The account is yours and a parent needs to be nearby anyway, so you are welcome to pull up a chair and build right alongside your kid. Plenty of parents tell us it is the most fun they have had learning something new in years.

Their own real app or game, chosen by them and published live at its own shareable link. A workout tracker, a vocabulary game, an outfit picker, whatever they are genuinely excited about. They bring the idea, and the instructors make sure it actually ships. By Demo Night, every camper has something that runs and that they can show family and friends.

Yes, but the good kind. Small missions between sessions, reviewed by instructors, so momentum carries across the days off. Most of it amounts to using the thing you built and bringing back one idea to make it better, which tends to feel more like play than homework.

If your child wants to, yes. Alongside building their app, campers can explore making images and art with AI, and some fold it right into their project. It is completely optional and driven by whatever the kid is excited to create.

Their app, live at a shareable link. The recordings of all four sessions. The Camp Field Guide (our prompt playbook, kid edition). A mailed, framable diploma. And two weeks of build support after camp ends.

It isn't tutoring, and we won't pretend otherwise. What it builds: precise thinking, clear writing (prompts are writing), the iterate-until-good habit, and the judgment to use AI for schoolwork honestly. Teachers notice those.

Two weeks of build support through Sep 14 while the habit sets, the project gallery, and first priority on future cohorts. Fair warning: most kids don't stop at one app.

Today's children. Tomorrow's builders.